舰船电子工程
艦船電子工程
함선전자공정
SHIP ELECTRONIC ENGINEERING
2011年
12期
130-133,149
,共5页
舰艇运动%视景仿真%视点切换%多通道
艦艇運動%視景倣真%視點切換%多通道
함정운동%시경방진%시점절환%다통도
warship motion%visual simulation%viewpoint switching%multi-channel
以研究舰艇运动响应的可视化为目的,对视景仿真系统开发中各种常见的建模和驱动技术进行了重点研究。提出了舰艇运动视景仿真系统的整体设计方案及流程,利用建模软件Creator建立了逼真的三维舰艇实体模型。采用DOF节点技术建立了舵\翼舵、鳍\翼鳍及螺旋桨的活动模型,解决了视景仿真系统开发中的视点切换、多通道显示、仿真数据加载等关键问题。基于VC++集成开发环境,应用VegaAPI编程技术开发了系统,三维仿真结果表明该系统具有较好交互性和逼真度。
以研究艦艇運動響應的可視化為目的,對視景倣真繫統開髮中各種常見的建模和驅動技術進行瞭重點研究。提齣瞭艦艇運動視景倣真繫統的整體設計方案及流程,利用建模軟件Creator建立瞭逼真的三維艦艇實體模型。採用DOF節點技術建立瞭舵\翼舵、鰭\翼鰭及螺鏇槳的活動模型,解決瞭視景倣真繫統開髮中的視點切換、多通道顯示、倣真數據加載等關鍵問題。基于VC++集成開髮環境,應用VegaAPI編程技術開髮瞭繫統,三維倣真結果錶明該繫統具有較好交互性和逼真度。
이연구함정운동향응적가시화위목적,대시경방진계통개발중각충상견적건모화구동기술진행료중점연구。제출료함정운동시경방진계통적정체설계방안급류정,이용건모연건Creator건립료핍진적삼유함정실체모형。채용DOF절점기술건립료타\익타、기\익기급라선장적활동모형,해결료시경방진계통개발중적시점절환、다통도현시、방진수거가재등관건문제。기우VC++집성개발배경,응용VegaAPI편정기술개발료계통,삼유방진결과표명해계통구유교호교호성화핍진도。
To study for the purpose of warship motion response visual, models commonly and driving technologies used in developing visual simulation system have been studied. The paper proposed an overall design and process of the visual simulation system of warship motion, a realistic 3D model of warship is built based on the modeling software Creator. The mov- able models of main/flap rudder, main/flap fin and propeller are established used of the IX)F node technology. The key tech- nologies of visual simulation system are resolved, such as viewpoint switching, multi-channel showed and simulation data loading. The visual simulation system is implemented through the combination of the Vega API programming technology and the language environment of VC++, three-dimensional simulation results demonstrate the good interactive and fidelity of the system.