计算机应用
計算機應用
계산궤응용
COMPUTER APPLICATION
2010年
3期
571-578
,共8页
饶云波%陈雷霆%周骏%李艳梅
饒雲波%陳雷霆%週駿%李豔梅
요운파%진뢰정%주준%리염매
群体动画%真实感行为%认知建模%行为建模%群体动画
群體動畫%真實感行為%認知建模%行為建模%群體動畫
군체동화%진실감행위%인지건모%행위건모%군체동화
crowd animation%realism behavioral%cognize modeling%behavioral modeling%crowd motion
近年来,计算机群体动画在虚拟现实、计算机游戏、在线教育、娱乐和模拟训练等多个领域得到广泛深入的应用.目前群体动画技术中两个关键的研究领域是:1)研究并建立大规模群体运动的仿真模型,即如何实现对群体运动的真实感行为模拟;2)研究群体动画中高质量的可视化效果,即如何将大规模群体运动以三维的方式逼真地展现到虚拟场景中.现在这两个领域的技术研究也得到了一些很好的研究成果.定义了群体运动的概念,并给出了群体动画的引擎框架;对群体运动的真实感行为从其发展历程、模型和关键算法等方面进行了归纳与分析;最后讨论了群体动画真实感行为的发展趋势.
近年來,計算機群體動畫在虛擬現實、計算機遊戲、在線教育、娛樂和模擬訓練等多箇領域得到廣汎深入的應用.目前群體動畫技術中兩箇關鍵的研究領域是:1)研究併建立大規模群體運動的倣真模型,即如何實現對群體運動的真實感行為模擬;2)研究群體動畫中高質量的可視化效果,即如何將大規模群體運動以三維的方式逼真地展現到虛擬場景中.現在這兩箇領域的技術研究也得到瞭一些很好的研究成果.定義瞭群體運動的概唸,併給齣瞭群體動畫的引擎框架;對群體運動的真實感行為從其髮展歷程、模型和關鍵算法等方麵進行瞭歸納與分析;最後討論瞭群體動畫真實感行為的髮展趨勢.
근년래,계산궤군체동화재허의현실、계산궤유희、재선교육、오악화모의훈련등다개영역득도엄범심입적응용.목전군체동화기술중량개관건적연구영역시:1)연구병건립대규모군체운동적방진모형,즉여하실현대군체운동적진실감행위모의;2)연구군체동화중고질량적가시화효과,즉여하장대규모군체운동이삼유적방식핍진지전현도허의장경중.현재저량개영역적기술연구야득도료일사흔호적연구성과.정의료군체운동적개념,병급출료군체동화적인경광가;대군체운동적진실감행위종기발전역정、모형화관건산법등방면진행료귀납여분석;최후토론료군체동화진실감행위적발전추세.
In recent years, computer crowd animation has been widely used in various applications such as virtual reality, computer game, education, amusement, and simulation training. The critical two areas of crowd simulations include: the first one is focusing on the simulation model of large crowd motion that is how to simulate realism behavior in crowd animation; the second one is high-quality visualization that is how to regularly use virtual scene in large crowd motion by 3D model. Some wonderful results have been achieved in the two areas. The authors presented the definition of crowd animation and structure of crowd animation, gave a survey on realism behavior in crowd animation from crowd simulation timeline, crowd modeling and crowd simulation algorithms. At last, the authors also presented the conclusions and discussed the prospect.