中华行为医学与脑科学杂志
中華行為醫學與腦科學雜誌
중화행위의학여뇌과학잡지
CHINESE JOURNAL OF BEHAVIORAL MEDICINE AND BRAIN SCIENCE
2012年
10期
936-939
,共4页
目的 探讨人际关系敏感人群初始沙盘特征,验证沙盘游戏的心理评估功能.方法 采用病例对照研究设计,比较人际关系敏感人群在沙盘游戏中的特征表现.结果 在沙具使用维度:人际关系敏感人群在总数、建筑物、植物类沙具使用少于对照组[分别为(18.63±10.93)分,(29.81±12.25)分;(1.47±1.52)分,(2.39±1.68)分;(3.41 ±4.39)分,(9.72±6.67)分],在其他类沙具使用多于对照组(0.13±0.33),(0.00±0.00);在空间领域利用维度:人际关系敏感人群在除左中和中中领域外其他领域的使用均少于对照组;在沙盘操作维度:人际关系敏感人群对沙的态度以几乎不碰为主(59.4%,22.2%),多无蓝色露底(71.9%,30.6%),少使用桥(68.8%,38.9%),自我感觉不满意多(43.8%,2.8%),战争、抽象场景多[(18.8%,0%)、(21.9%,2.8%)],家与社会场景少[(12.5%,27.8%)、(25%,41.7%)];沙盘主题特征维度:人际关系敏感人群多出现混乱、空洞、分裂、限制、忽视、受伤、威胁主题[(25%,5.6%)、(37.5%,0%)、(31.3%,0%)、(40.6%,5.6%)、(37.5%,2.8%)、(15.6%,0%)、(50%,5.6%)],少出现整合、流动、能量主题[(12.5%,38.9%)、(3.1%,50%)、(28.1%,58.3%)],差异有统计学意义(P<0.05).结论 人际关系敏感人群在沙盘游戏中有特征性表现,初始沙盘具有临床心理评估的功能和价值.
目的 探討人際關繫敏感人群初始沙盤特徵,驗證沙盤遊戲的心理評估功能.方法 採用病例對照研究設計,比較人際關繫敏感人群在沙盤遊戲中的特徵錶現.結果 在沙具使用維度:人際關繫敏感人群在總數、建築物、植物類沙具使用少于對照組[分彆為(18.63±10.93)分,(29.81±12.25)分;(1.47±1.52)分,(2.39±1.68)分;(3.41 ±4.39)分,(9.72±6.67)分],在其他類沙具使用多于對照組(0.13±0.33),(0.00±0.00);在空間領域利用維度:人際關繫敏感人群在除左中和中中領域外其他領域的使用均少于對照組;在沙盤操作維度:人際關繫敏感人群對沙的態度以幾乎不踫為主(59.4%,22.2%),多無藍色露底(71.9%,30.6%),少使用橋(68.8%,38.9%),自我感覺不滿意多(43.8%,2.8%),戰爭、抽象場景多[(18.8%,0%)、(21.9%,2.8%)],傢與社會場景少[(12.5%,27.8%)、(25%,41.7%)];沙盤主題特徵維度:人際關繫敏感人群多齣現混亂、空洞、分裂、限製、忽視、受傷、威脅主題[(25%,5.6%)、(37.5%,0%)、(31.3%,0%)、(40.6%,5.6%)、(37.5%,2.8%)、(15.6%,0%)、(50%,5.6%)],少齣現整閤、流動、能量主題[(12.5%,38.9%)、(3.1%,50%)、(28.1%,58.3%)],差異有統計學意義(P<0.05).結論 人際關繫敏感人群在沙盤遊戲中有特徵性錶現,初始沙盤具有臨床心理評估的功能和價值.
목적 탐토인제관계민감인군초시사반특정,험증사반유희적심리평고공능.방법 채용병례대조연구설계,비교인제관계민감인군재사반유희중적특정표현.결과 재사구사용유도:인제관계민감인군재총수、건축물、식물류사구사용소우대조조[분별위(18.63±10.93)분,(29.81±12.25)분;(1.47±1.52)분,(2.39±1.68)분;(3.41 ±4.39)분,(9.72±6.67)분],재기타류사구사용다우대조조(0.13±0.33),(0.00±0.00);재공간영역이용유도:인제관계민감인군재제좌중화중중영역외기타영역적사용균소우대조조;재사반조작유도:인제관계민감인군대사적태도이궤호불팽위주(59.4%,22.2%),다무람색로저(71.9%,30.6%),소사용교(68.8%,38.9%),자아감각불만의다(43.8%,2.8%),전쟁、추상장경다[(18.8%,0%)、(21.9%,2.8%)],가여사회장경소[(12.5%,27.8%)、(25%,41.7%)];사반주제특정유도:인제관계민감인군다출현혼란、공동、분렬、한제、홀시、수상、위협주제[(25%,5.6%)、(37.5%,0%)、(31.3%,0%)、(40.6%,5.6%)、(37.5%,2.8%)、(15.6%,0%)、(50%,5.6%)],소출현정합、류동、능량주제[(12.5%,38.9%)、(3.1%,50%)、(28.1%,58.3%)],차이유통계학의의(P<0.05).결론 인제관계민감인군재사반유희중유특정성표현,초시사반구유림상심리평고적공능화개치.
Objective To summarize the characteristics in initial sandplay of the interpersonal sensitivity (IS) in college students,and validate the psychological assessment function of the initial sandplay.Methods The research selected the 32 IS college students and 36 healthy students by the symptom checklist 90(SCL-90).All the 68 students applied the initial sandplay operation.The initial sandplay encoding of information was collected by coding table,and analyzed by t test,Chi-square test.Results On selection of toys,the IS group was significantly lower in total,buildings,plants ( ( 18.63 ± 10.93 ) vs ( 29.81 ± 12.25 ),( 1.47 ± 1.52 ) vs ( 2.39 ± 1.68 ),( 3.41 ±4.39) vs(9.72 ±6.67) ),and significantly more in the others( (0.13 ±0.33) vs(0.00 ± 0.00) ).On space utilization,the IS group was lower than the non-IS group in all fields except the left middle and the middle.On operation process,the IS group on attitude to the sand was untouch(59.4% vs 22.2% ),less exposed the blue bottom (71.9% vs 30.6% ),less use the bridge(68.8% vs 38.9% ),more dissatisfaction with the own sandbox(43.8%vs 2.8% ),more warfare and abstract scene( ( 18.8% vs 0% ),(21.9% vs 2.8% ) ),and less family and society scene( ( 12.5% vs 27.8% ),(25% vs 41.7% ) ).On the theme of sandplay,the is group was more appeared by the confusion,empty,split,limit,neglect,injury,threat theme( (25% vs 5.6% ),(37.5% vs 0% ),(31.3% vs 0% ),(40.6% vs 5.6% ),(37.5% vs 2.8% ),( 15.6% vs 0% ),(50% vs 5.6% ) ),and less appeared by the integrate,flow and energy theme ((12.5% vs 38.9%),(3.1% vs 50%),(28.1% vs 58.3%)).Conclusion The results show that the IS group has significantly characteristics in initial sandplay.Sandplay is valuable to be a clinical psychological assessment.