五邑大学学报:自然科学版
五邑大學學報:自然科學版
오읍대학학보:자연과학판
Journal of Wuyi University(Natural Science Edition)
2012年
1期
63-67
,共5页
粒子系统%纹理映射%色彩融合%三维效果%奥运五环烟花
粒子繫統%紋理映射%色綵融閤%三維效果%奧運五環煙花
입자계통%문리영사%색채융합%삼유효과%오운오배연화
the particle system%texture mapping%color blending%3-dimentional effect%Olympic ringsfireworks
以粒子系统理论和烟花燃放原理为基础,采用VC++和OpenGL作为开发工具并结合纹理映射和色彩融合技术,设计并实现了对奥运五环烟花的模拟,解决了模拟模糊物体计算不能很好达到实时性的问题,并对传统的烟花仿真模型进行了改进.实验结果袁明所构建的烟花模拟系统实现简单,实时性好,并具有真实的三维效果.
以粒子繫統理論和煙花燃放原理為基礎,採用VC++和OpenGL作為開髮工具併結閤紋理映射和色綵融閤技術,設計併實現瞭對奧運五環煙花的模擬,解決瞭模擬模糊物體計算不能很好達到實時性的問題,併對傳統的煙花倣真模型進行瞭改進.實驗結果袁明所構建的煙花模擬繫統實現簡單,實時性好,併具有真實的三維效果.
이입자계통이론화연화연방원리위기출,채용VC++화OpenGL작위개발공구병결합문리영사화색채융합기술,설계병실현료대오운오배연화적모의,해결료모의모호물체계산불능흔호체도실시성적문제,병대전통적연화방진모형진행료개진.실험결과원명소구건적연화모의계통실현간단,실시성호,병구유진실적삼유효과.
Based on the principle of the particle system and setting firework simulation is designed and implemented by adopting C++, off fireworks, an Olympic rings OpenGL, texture-mapping color blending technology, which can solve the time-consuming problem of simulating objects improve proposed effects. the traditional simulation model for fireworks. The experimental results demonstrate that and and the algorithm is simple, can generate good results in real time and achieve real 3-dimensional