现代计算机(专业版)
現代計算機(專業版)
현대계산궤(전업판)
MODERN COMPUTER
2013年
9期
38-39,43
,共3页
专业竞赛%教学模式%学习兴趣
專業競賽%教學模式%學習興趣
전업경새%교학모식%학습흥취
Professional Competition%Model of Teaching%Interest in Learning
近几年越来越多的专业竞赛进入高校,通过参与这些竞赛,一方面巩固学生的基础知识,另一方面是使学生能够学以致用,培养学习兴趣。借用“赛”所带来的积极作用,将其带入平日实验课堂,“寓赛于教,以赛促学”,来尝试解决我们课堂上“学生没兴趣,学不能致用”这一棘手的问题。
近幾年越來越多的專業競賽進入高校,通過參與這些競賽,一方麵鞏固學生的基礎知識,另一方麵是使學生能夠學以緻用,培養學習興趣。藉用“賽”所帶來的積極作用,將其帶入平日實驗課堂,“寓賽于教,以賽促學”,來嘗試解決我們課堂上“學生沒興趣,學不能緻用”這一棘手的問題。
근궤년월래월다적전업경새진입고교,통과삼여저사경새,일방면공고학생적기출지식,령일방면시사학생능구학이치용,배양학습흥취。차용“새”소대래적적겁작용,장기대입평일실험과당,“우새우교,이새촉학”,래상시해결아문과당상“학생몰흥취,학불능치용”저일극수적문제。
In recent years, more and more competition game comes into universities. it can hand strength-en the students' basic knowledge, and make students to apply theory to practice and cultivate students' interest. Suggests bringing the positive effects of the "game" into daily experiment class. That is "in teaching, in order to promote learning" and to try to solve this thorny issue "students not interested, not practical".