中国康复理论与实践
中國康複理論與實踐
중국강복이론여실천
CHINESE JOURNAL OF REHABILITATION THEORY & PRACTICE
2014年
5期
458-463
,共6页
孙然%张通%赵军%刘丽旭
孫然%張通%趙軍%劉麗旭
손연%장통%조군%류려욱
脑卒中%偏瘫%虚拟现实%平衡功能%康复
腦卒中%偏癱%虛擬現實%平衡功能%康複
뇌졸중%편탄%허의현실%평형공능%강복
stroke%hemiplegia%virtual reality%balance function%rehabilitation
目的:比较基于虚拟现实技术(VR)的平衡训练和传统平衡训练对脑卒中偏瘫患者静态和动态平衡功能的效果。方法20例脑卒中偏瘫患者,随机分为实验组(n=10)和对照组(n=10)。两组患者均进行常规神经内科药物治疗和康复训练。实验组接受“城市驾车”“驾船”“小径遭遇”等3种VR游戏训练,对照组接受传统平衡训练。分别于训练前、训练4周后采用Berg平衡量表(BBS)、“起立-行走”计时测试(TUGT)评定,采用平衡测试仪对患者的姿势稳定性和稳定极限进行测量。结果训练后,两组BBS和TUGT评分均较训练前显著改善(P<0.001),实验组显著优于对照组(P<0.001)。训练后两组患者部分姿势稳定性和稳定极限参数均较训练前改善(P<0.05),实验组优于对照组(P<0.05)。结论基于VR的平衡训练较传统的平衡训练能更有效地提高脑卒中偏瘫患者的动静态平衡功能。
目的:比較基于虛擬現實技術(VR)的平衡訓練和傳統平衡訓練對腦卒中偏癱患者靜態和動態平衡功能的效果。方法20例腦卒中偏癱患者,隨機分為實驗組(n=10)和對照組(n=10)。兩組患者均進行常規神經內科藥物治療和康複訓練。實驗組接受“城市駕車”“駕船”“小徑遭遇”等3種VR遊戲訓練,對照組接受傳統平衡訓練。分彆于訓練前、訓練4週後採用Berg平衡量錶(BBS)、“起立-行走”計時測試(TUGT)評定,採用平衡測試儀對患者的姿勢穩定性和穩定極限進行測量。結果訓練後,兩組BBS和TUGT評分均較訓練前顯著改善(P<0.001),實驗組顯著優于對照組(P<0.001)。訓練後兩組患者部分姿勢穩定性和穩定極限參數均較訓練前改善(P<0.05),實驗組優于對照組(P<0.05)。結論基于VR的平衡訓練較傳統的平衡訓練能更有效地提高腦卒中偏癱患者的動靜態平衡功能。
목적:비교기우허의현실기술(VR)적평형훈련화전통평형훈련대뇌졸중편탄환자정태화동태평형공능적효과。방법20례뇌졸중편탄환자,수궤분위실험조(n=10)화대조조(n=10)。량조환자균진행상규신경내과약물치료화강복훈련。실험조접수“성시가차”“가선”“소경조우”등3충VR유희훈련,대조조접수전통평형훈련。분별우훈련전、훈련4주후채용Berg평형량표(BBS)、“기립-행주”계시측시(TUGT)평정,채용평형측시의대환자적자세은정성화은정겁한진행측량。결과훈련후,량조BBS화TUGT평분균교훈련전현저개선(P<0.001),실험조현저우우대조조(P<0.001)。훈련후량조환자부분자세은정성화은정겁한삼수균교훈련전개선(P<0.05),실험조우우대조조(P<0.05)。결론기우VR적평형훈련교전통적평형훈련능경유효지제고뇌졸중편탄환자적동정태평형공능。
Objective To compare the effect of virtual reality (VR) based balance training and routine balance training on static and dy-namic balance function in stroke patients with hemiplegia. Methods 20 stroke patients with hemiplegia were randomly divided into experi-mental group (n=10) and control group (n=10). Both groups received routine neurology medication and rehabilitation training. The experi-mental group received balance training based on 3 VR games:City Ride, The Boat and Road Encounter, while the control group received routine balance training. They were assessed with Berg Balance Scale (BBS) and Timed Up and Go Test (TUGT), and their postural stability and limits of stability were measured with STABLE system before and 4 weeks after training. Results The scores of BBS and TUGT im-proved in both groups after training (P<0.001), and improved more in the experimental group than in the control group (P<0.001), as well as some of the parameters of postural stability and limits of stability (P<0.05). Conclusion Balance training based on VR is more effective than routine balance training on the static and dynamic balance function of stroke patients with hemiplegia.