现代计算机(专业版)
現代計算機(專業版)
현대계산궤(전업판)
MODERN COMPUTER
2014年
6期
45-48
,共4页
Phone光照%Cook-Torrance光照%纹理映射体绘制
Phone光照%Cook-Torrance光照%紋理映射體繪製
Phone광조%Cook-Torrance광조%문리영사체회제
Phone Illumination%Cook-Torrance Illumination%Texture Mapping Volume Rendering
通过对可视化方法的研究,实现二维和三维两种纹理映射体绘制方法,两种纹理映射方法采用不同的代理几何体生成模式,同时图像也有不同的显示效果。对体绘制中的光照进行研究,实现Phone光照和Cook-Torrance光照增加显示效果的真实性,前者使用较为普遍,实现简单,后者为基于粗糙度的光照模型,对比Phone光照在绘制粗糙图像时更能体现图像表面的粗糙效果。
通過對可視化方法的研究,實現二維和三維兩種紋理映射體繪製方法,兩種紋理映射方法採用不同的代理幾何體生成模式,同時圖像也有不同的顯示效果。對體繪製中的光照進行研究,實現Phone光照和Cook-Torrance光照增加顯示效果的真實性,前者使用較為普遍,實現簡單,後者為基于粗糙度的光照模型,對比Phone光照在繪製粗糙圖像時更能體現圖像錶麵的粗糙效果。
통과대가시화방법적연구,실현이유화삼유량충문리영사체회제방법,량충문리영사방법채용불동적대리궤하체생성모식,동시도상야유불동적현시효과。대체회제중적광조진행연구,실현Phone광조화Cook-Torrance광조증가현시효과적진실성,전자사용교위보편,실현간단,후자위기우조조도적광조모형,대비Phone광조재회제조조도상시경능체현도상표면적조조효과。
Through the study of visualization methods, achieves two-dimensional and three-dimensional texture mapping volume rendering, two tex-ture mapping methods use two different proxy geometry generation mode, while the image is also different display effects. Researches the light in the volume rendering and realizes Phone illumination and Cook-Torrance illumination in the effect of increasing the authenticity, the former is more commonly used and simple, and the latter is the light mode based on roughness so it can better reflect the image of the surface roughness than Phone illumination.