现代制造工程
現代製造工程
현대제조공정
MODERN MANUFACTURING ENGINEERING
2013年
11期
1-5,96
,共6页
周玉昕%何汉武%吴悦明%陈青%张帆
週玉昕%何漢武%吳悅明%陳青%張帆
주옥흔%하한무%오열명%진청%장범
XNA游戏框架%模型绘制%顶点网格%碰撞检测%包围盒
XNA遊戲框架%模型繪製%頂點網格%踫撞檢測%包圍盒
XNA유희광가%모형회제%정점망격%팽당검측%포위합
XNA%model rendering%vertex grid%collision detection%bounding box
针对虚拟数控仿真系统中复杂工件模型的实时绘制问题,提出了一种基于三角面片顶点网格模型的自加速绘制算法。该算法的基本思路是以工件的加工工艺为出发点,根据基本特征来建立工件的顶点网格模型,在渲染过程中通过双向搜索减少面片绘制次数以加速工件模型的渲染速度。为验证算法的有效性,开发出一套面向XNA游戏框架的虚拟数控仿真原型系统。系统运行及数据分析结果表明,自加速绘制算法在处理复杂模型时占用的系统资源较少,从而能够对复杂工件模型实现快速实时绘制。
針對虛擬數控倣真繫統中複雜工件模型的實時繪製問題,提齣瞭一種基于三角麵片頂點網格模型的自加速繪製算法。該算法的基本思路是以工件的加工工藝為齣髮點,根據基本特徵來建立工件的頂點網格模型,在渲染過程中通過雙嚮搜索減少麵片繪製次數以加速工件模型的渲染速度。為驗證算法的有效性,開髮齣一套麵嚮XNA遊戲框架的虛擬數控倣真原型繫統。繫統運行及數據分析結果錶明,自加速繪製算法在處理複雜模型時佔用的繫統資源較少,從而能夠對複雜工件模型實現快速實時繪製。
침대허의수공방진계통중복잡공건모형적실시회제문제,제출료일충기우삼각면편정점망격모형적자가속회제산법。해산법적기본사로시이공건적가공공예위출발점,근거기본특정래건립공건적정점망격모형,재선염과정중통과쌍향수색감소면편회제차수이가속공건모형적선염속도。위험증산법적유효성,개발출일투면향XNA유희광가적허의수공방진원형계통。계통운행급수거분석결과표명,자가속회제산법재처리복잡모형시점용적계통자원교소,종이능구대복잡공건모형실현쾌속실시회제。
For the problems of real-time rendering of complex work-pieces model in virtual CNC simulation system , proposes a self-accelerated rendering algorithm based on the triangular patches vertex grid .The algorithm’ s main idea is create the vertex grid style of model by basic characteristics ,with the processing of the work-pieces as a starting point .Accelerated rendering of the work-pieces by reduce the draw times through bidirectional search .To verify the algorithm , developed a virtual CNC simulation prototype system which supports the processing of complex models .The system operation and data analysis show that the algorithm takes up a lower system resources in dealing with complex models ,enabling fast real-time rendering in cutting of complex model .