软件导刊
軟件導刊
연건도간
SOFT WARE GUIDE
2014年
6期
74-76
,共3页
Unity3D虚拟技术%船舶液压系统%3Dmax建模%轻量化建模
Unity3D虛擬技術%船舶液壓繫統%3Dmax建模%輕量化建模
Unity3D허의기술%선박액압계통%3Dmax건모%경양화건모
Unity3D Virtual Technology%Marine Hydraulic Systems%3Dmax Modeling%Lightweight Modeling
介绍了用一种新型软件Unity3D与3Dmax相结合来实现船舶液压系统的三维虚拟展示,解决了以前用半剖面来实现系统所存在的问题。采用了3Dmax建模软件建立模型,并对模型进行了光照、材质、烘焙和面片处理等;采用了轻量化的建模方法,使得模型更具体形象;采用了较为流行的U nity3D虚拟技术实现模型的展示;用Javascript脚本实现了基本动作。这种完美结合使得船舶液压系统的展示效果更加立体、形象。
介紹瞭用一種新型軟件Unity3D與3Dmax相結閤來實現船舶液壓繫統的三維虛擬展示,解決瞭以前用半剖麵來實現繫統所存在的問題。採用瞭3Dmax建模軟件建立模型,併對模型進行瞭光照、材質、烘焙和麵片處理等;採用瞭輕量化的建模方法,使得模型更具體形象;採用瞭較為流行的U nity3D虛擬技術實現模型的展示;用Javascript腳本實現瞭基本動作。這種完美結閤使得船舶液壓繫統的展示效果更加立體、形象。
개소료용일충신형연건Unity3D여3Dmax상결합래실현선박액압계통적삼유허의전시,해결료이전용반부면래실현계통소존재적문제。채용료3Dmax건모연건건립모형,병대모형진행료광조、재질、홍배화면편처리등;채용료경양화적건모방법,사득모형경구체형상;채용료교위류행적U nity3D허의기술실현모형적전시;용Javascript각본실현료기본동작。저충완미결합사득선박액압계통적전시효과경가입체、형상。
This paper describes the use of a new software Unity 3D with 3Dmax combine to achieve a three-dimensional vir-tual exhibition of marine hydraulic systems .In this paper ,the background system ,the establishment of marine hydraulic various models and virtual display in Unity3D which other aspects of the description .This is both from the software selec-tion ,or from modeling ideas ,systems are considered more suitable for showing respect to the system .This solves the problem with the previous system to achieve half section brought .Model building we use the 3Dmax modeling software , and the model was light ,material ,baking ,patch treatment .When we build the model ,using a lightweight modeling ap-proach ,which makes the model more specific image .Display models are more popular Unity3D using virtual technology , using Javascript to achieve the basic movements .Such a perfect combination of them ,so showing the effect of the ship's hydraulic system is more solid ,more image .