价值工程
價值工程
개치공정
VALUE ENGINEERING
2014年
21期
220-222
,共3页
教学实验室%虚拟现实%Blender
教學實驗室%虛擬現實%Blender
교학실험실%허의현실%Blender
virtual lab%virtual reality%Blender
作为高校教育中不可或缺的一个环节,教学实验室的建设面临着适应社会需求、积极探索进取和创新发展的问题。由于教学实验室需要考虑课程设置安排和市场前景两方面的要求,选择适合的核心软件就显得十分重要。文章试析利用Blender开发虚拟教学实验室在普通高校中的意义,阐述教学实验室要根据教学目标和技术可行性,并选择合理的开发技术以帮助学生形成学习虚拟现实的概念。
作為高校教育中不可或缺的一箇環節,教學實驗室的建設麵臨著適應社會需求、積極探索進取和創新髮展的問題。由于教學實驗室需要攷慮課程設置安排和市場前景兩方麵的要求,選擇適閤的覈心軟件就顯得十分重要。文章試析利用Blender開髮虛擬教學實驗室在普通高校中的意義,闡述教學實驗室要根據教學目標和技術可行性,併選擇閤理的開髮技術以幫助學生形成學習虛擬現實的概唸。
작위고교교육중불가혹결적일개배절,교학실험실적건설면림착괄응사회수구、적겁탐색진취화창신발전적문제。유우교학실험실수요고필과정설치안배화시장전경량방면적요구,선택괄합적핵심연건취현득십분중요。문장시석이용Blender개발허의교학실험실재보통고교중적의의,천술교학실험실요근거교학목표화기술가행성,병선택합리적개발기술이방조학생형성학습허의현실적개념。
A typical workshop on virtual reality should aim to impart learning strategy in software engineering and digital media art. It is the essential part of high-education and inevitable component from the course out line. Since school workshop needs to consider both the course structure and the market outlet, it is very important to choose suitable and sustainable software as the core. This article is about to introduce Blender as the major software for an active learning workshop on regards to engage students on forming their own conceptual understanding of virtual reality.