电脑知识与技术
電腦知識與技術
전뇌지식여기술
COMPUTER KNOWLEDGE AND TECHNOLOGY
2014年
33期
8059-8061
,共3页
虚拟现实%感兴趣区域%场景管理
虛擬現實%感興趣區域%場景管理
허의현실%감흥취구역%장경관리
virtual reality%ROI%scene management
随着计算机性能的飞速提升和互联网的蓬勃发展,现有的虚拟现实应用中,所承载的场景越来越大。无论是2D场景或是3D场景,在规模特大后都需要有效组织方能有效率的运行于网络或者个人计算机上。该文提出一种基于内存占用的多级ROI(Region Of Interest,感兴趣区域)分割算法,可以将2D或3D场景有效分割为若干层许多小场景,便于加载和显示。实验证明,该文方法可有效降低内存占用,优化场景显示效率。
隨著計算機性能的飛速提升和互聯網的蓬勃髮展,現有的虛擬現實應用中,所承載的場景越來越大。無論是2D場景或是3D場景,在規模特大後都需要有效組織方能有效率的運行于網絡或者箇人計算機上。該文提齣一種基于內存佔用的多級ROI(Region Of Interest,感興趣區域)分割算法,可以將2D或3D場景有效分割為若榦層許多小場景,便于加載和顯示。實驗證明,該文方法可有效降低內存佔用,優化場景顯示效率。
수착계산궤성능적비속제승화호련망적봉발발전,현유적허의현실응용중,소승재적장경월래월대。무론시2D장경혹시3D장경,재규모특대후도수요유효조직방능유효솔적운행우망락혹자개인계산궤상。해문제출일충기우내존점용적다급ROI(Region Of Interest,감흥취구역)분할산법,가이장2D혹3D장경유효분할위약간층허다소장경,편우가재화현시。실험증명,해문방법가유효강저내존점용,우화장경현시효솔。
With the vigorous development of computer performance and the Internet, scenes in applications of virtual reality ex?isting are getting larger and larger. Both 2D and 3D scenes need management to display effectively. Based on memory cost and ROI theory, we present an algorithm for large scale scene division, which can put a large scale scene into several levels and many small scenes for easy loading and displaying. Experiments show that, this method can effectively reduce the memory cost, and help display efficiency.