电光与控制
電光與控製
전광여공제
ELECTRONICS OPTICS & CONTROL
2015年
1期
20-23
,共4页
空战%机动决策%博弈论%Memetic算法%粒子群优化
空戰%機動決策%博弈論%Memetic算法%粒子群優化
공전%궤동결책%박혁론%Memetic산법%입자군우화
air combat%maneuvering decision%game theory%Memetic algorithm%Particle Swarm Optimization(PSO)
针对现有机动决策模型体现空战对抗性不足的问题,基于博弈论构建机动决策模型并提出采用改进Memetic算法求解。基于双矩阵博弈构造空战机动决策模型;MA由粒子群优化算法和禁忌搜索算法组成,并引入模拟退火算法以保持粒子多样性。仿真表明更加符合空战实际,可对空战进行有效建模,求解算法满足实时性要求。
針對現有機動決策模型體現空戰對抗性不足的問題,基于博弈論構建機動決策模型併提齣採用改進Memetic算法求解。基于雙矩陣博弈構造空戰機動決策模型;MA由粒子群優化算法和禁忌搜索算法組成,併引入模擬退火算法以保持粒子多樣性。倣真錶明更加符閤空戰實際,可對空戰進行有效建模,求解算法滿足實時性要求。
침대현유궤동결책모형체현공전대항성불족적문제,기우박혁론구건궤동결책모형병제출채용개진Memetic산법구해。기우쌍구진박혁구조공전궤동결책모형;MA유입자군우화산법화금기수색산법조성,병인입모의퇴화산법이보지입자다양성。방진표명경가부합공전실제,가대공전진행유효건모,구해산법만족실시성요구。
The existing maneuvering decision models are deficient in reflecting the confrontation of the air combat.Therefore,we proposed an air combat maneuvering decision model based on game theory ,and used Memetic Algorithm ( MA) to solve the model .The air combat maneuvering decision model was established based on bi-matrix game.The MA was composed of Particle Swarm Optimization ( PSO) and Tabu Search ( TS ) algorithm,and Simulated Annealing ( SA ) was introduced to maintain the diversity of particles . Simulation results show that the framework can effectively model the actual air combat ,and the improved MA can meet the real-time requirements.