中国组织工程研究
中國組織工程研究
중국조직공정연구
Journal of Clinical Rehabilitative Tissue Engineering Research
2015年
5期
727-732
,共6页
高璐%张晓红%金海威%丛蔚%王福
高璐%張曉紅%金海威%叢蔚%王福
고로%장효홍%금해위%총위%왕복
实验动物%脑及脊髓损伤模型%颅骨%The VR Worx%牙体%牙列%三维重建%虚拟现实%口腔%教学%多媒体
實驗動物%腦及脊髓損傷模型%顱骨%The VR Worx%牙體%牙列%三維重建%虛擬現實%口腔%教學%多媒體
실험동물%뇌급척수손상모형%로골%The VR Worx%아체%아렬%삼유중건%허의현실%구강%교학%다매체
Computer Simulation%Dental Models%Manikins%Skul
背景:由于口腔颌面解剖的内容繁多,结构层次复杂,仅靠传统的多媒体方式很难将复杂的解剖层次多角度、全方位的展现出来。虚拟现实技术在口腔颌面解剖三维重建方面的研究发展迅速,引起众多学者的关注,成为了研究的热点。
<br> 目的:构建实体离体牙、牙列及颅骨的三维数字化可视模型,建立口腔颌面解剖数字资源库,使其信息化、网络化,为口腔医学的基础和临床教育教学提供新方法。
<br> 方法:选择一批冠根完好的离体牙及颅骨模型。利用数码相机,分别在水平、垂直方向的不同角度对每一个模型拍照。将拍摄好的图片导入Photoshop CS5,进行图片修整压缩。将获取的图片导入The VR Worx系统,设置各种参数、热区,压缩,最后将制作完成的牙体三维数字化可视模型的QuickTime VR对象影视输出至磁盘上。
<br> 结果与结论:通过数码相机结合The VR Worx 2.6软件进行三维重建,可以建立实体的牙体、牙列及颅骨的三维数字化可视模型。此模型可以在一定角度旋转、观察、缩放,同时可以对特殊的解剖部位进行标记设置热区。因此,利用数码相机结合The VR Worx 软件为平台,开发实体标本的三维数字模型是可行的。这种制作方法是实体的重建,制作出的模型可以清晰展示标本的解剖结构,形象生动,并且易于保存推广。
揹景:由于口腔頜麵解剖的內容繁多,結構層次複雜,僅靠傳統的多媒體方式很難將複雜的解剖層次多角度、全方位的展現齣來。虛擬現實技術在口腔頜麵解剖三維重建方麵的研究髮展迅速,引起衆多學者的關註,成為瞭研究的熱點。
<br> 目的:構建實體離體牙、牙列及顱骨的三維數字化可視模型,建立口腔頜麵解剖數字資源庫,使其信息化、網絡化,為口腔醫學的基礎和臨床教育教學提供新方法。
<br> 方法:選擇一批冠根完好的離體牙及顱骨模型。利用數碼相機,分彆在水平、垂直方嚮的不同角度對每一箇模型拍照。將拍攝好的圖片導入Photoshop CS5,進行圖片脩整壓縮。將穫取的圖片導入The VR Worx繫統,設置各種參數、熱區,壓縮,最後將製作完成的牙體三維數字化可視模型的QuickTime VR對象影視輸齣至磁盤上。
<br> 結果與結論:通過數碼相機結閤The VR Worx 2.6軟件進行三維重建,可以建立實體的牙體、牙列及顱骨的三維數字化可視模型。此模型可以在一定角度鏇轉、觀察、縮放,同時可以對特殊的解剖部位進行標記設置熱區。因此,利用數碼相機結閤The VR Worx 軟件為平檯,開髮實體標本的三維數字模型是可行的。這種製作方法是實體的重建,製作齣的模型可以清晰展示標本的解剖結構,形象生動,併且易于保存推廣。
배경:유우구강합면해부적내용번다,결구층차복잡,부고전통적다매체방식흔난장복잡적해부층차다각도、전방위적전현출래。허의현실기술재구강합면해부삼유중건방면적연구발전신속,인기음다학자적관주,성위료연구적열점。
<br> 목적:구건실체리체아、아렬급로골적삼유수자화가시모형,건립구강합면해부수자자원고,사기신식화、망락화,위구강의학적기출화림상교육교학제공신방법。
<br> 방법:선택일비관근완호적리체아급로골모형。이용수마상궤,분별재수평、수직방향적불동각도대매일개모형박조。장박섭호적도편도입Photoshop CS5,진행도편수정압축。장획취적도편도입The VR Worx계통,설치각충삼수、열구,압축,최후장제작완성적아체삼유수자화가시모형적QuickTime VR대상영시수출지자반상。
<br> 결과여결론:통과수마상궤결합The VR Worx 2.6연건진행삼유중건,가이건립실체적아체、아렬급로골적삼유수자화가시모형。차모형가이재일정각도선전、관찰、축방,동시가이대특수적해부부위진행표기설치열구。인차,이용수마상궤결합The VR Worx 연건위평태,개발실체표본적삼유수자모형시가행적。저충제작방법시실체적중건,제작출적모형가이청석전시표본적해부결구,형상생동,병차역우보존추엄。
BACKGROUND:Because the content of oral and maxil ofacial anatomy is various and complex, only the traditional way of multimedia cannot display the anatomical structures from multi-angle and al-round. The development of virtual reality technology in oral and maxil ofacial anatomy of three-dimensional reconstruction research is rapid, causes the attention of many scholars, and has become a hot spot. OBJECTIVE:To develop a three-dimensional digital model of tooth, dentition and skul , and establish a multimedia database of oral and maxil ofacial anatomy to facilitate network sharing and information dissemination so as to provide new method for teaching of basic and clinical oral medicine. METHODS:Extracted teeth with intact crown and root, dentition and skul were chosen. Each specimen was taken at horizontal and vertical direction by the camera in the center of turntable. Al the images obtained were treated using Photoshop CS5 for dressing and compression. The image data were input into The VR Worx system, fol owed by parameters and hotspots setting and the compression. Final y, the three-dimensional digital models were reconstructed and output with QuickTime VR format into disk. RESULTS AND CONCLUSION:Three-dimensional digital models of tooth and skul were constructed with photography and the VR Worx 2.6 software, which could faithful y reproduce the anatomical characteristics of teeth, dentition and skul s, and facilitate researchers to rotate and scale for observation. Also, it was easy for hotspot-marking. On the platform of digital photography and The VR Worx software, it is feasible to establish the three-dimensional digital model of tooth and skul . This approach is the entity reconstruction, and the reconstructed model appears clear, vivid, and is easy to be saved and promoted.