计算机工程与设计
計算機工程與設計
계산궤공정여설계
COMPUTER ENGINEERING AND DESIGN
2015年
2期
469-475
,共7页
吴晓彦%顾韵华%张俊勇%杜杰
吳曉彥%顧韻華%張俊勇%杜傑
오효언%고운화%장준용%두걸
K-means聚类%地貌特征%数据简化%层次细节模型 (LOD)%地形建模
K-means聚類%地貌特徵%數據簡化%層次細節模型 (LOD)%地形建模
K-means취류%지모특정%수거간화%층차세절모형 (LOD)%지형건모
K-means clustering%geomorphology%data simplification%level of details (LOD)%terrain modeling
为提高基于DEM高程数据的三维大地形绘制效率,提出基于K-means聚类和动态LOD的三维地形建模方法。对高程数据集使用K-means聚类分析方法,发现地形数据的自相似性,建立数据采样点与地貌特征分类的自动关联;依据采样点的地貌属性值完成粗化处理,构建不规则三角网模型;采用局部优化算法进行有限域内的三角形分裂以实现三角网的动态更新,结合克里金插值法实现插入点的精确计算,形成LOD层次细节多分辨率模型。实验结果表明,该方法对不同类型地形都获得了较高的数据简化率,提高了三维模型的绘制效率,具有较好的地形特征保持性。
為提高基于DEM高程數據的三維大地形繪製效率,提齣基于K-means聚類和動態LOD的三維地形建模方法。對高程數據集使用K-means聚類分析方法,髮現地形數據的自相似性,建立數據採樣點與地貌特徵分類的自動關聯;依據採樣點的地貌屬性值完成粗化處理,構建不規則三角網模型;採用跼部優化算法進行有限域內的三角形分裂以實現三角網的動態更新,結閤剋裏金插值法實現插入點的精確計算,形成LOD層次細節多分辨率模型。實驗結果錶明,該方法對不同類型地形都穫得瞭較高的數據簡化率,提高瞭三維模型的繪製效率,具有較好的地形特徵保持性。
위제고기우DEM고정수거적삼유대지형회제효솔,제출기우K-means취류화동태LOD적삼유지형건모방법。대고정수거집사용K-means취류분석방법,발현지형수거적자상사성,건립수거채양점여지모특정분류적자동관련;의거채양점적지모속성치완성조화처리,구건불규칙삼각망모형;채용국부우화산법진행유한역내적삼각형분렬이실현삼각망적동태경신,결합극리금삽치법실현삽입점적정학계산,형성LOD층차세절다분변솔모형。실험결과표명,해방법대불동류형지형도획득료교고적수거간화솔,제고료삼유모형적회제효솔,구유교호적지형특정보지성。
To improve the efficiency of rendering for the three-dimensional massive terrain based on DEM data,a method based on K-means clustering analysis and dynamic LOD was presented to construct the terrain model.The elevation data sets were firstly trained using K-means clustering analysis,and the self-similarity among the terrain data was found,then the associated re-lationship was established automatically between sampling points and the classification of geomorphology.Secondly,the terrain data were roughened based on the values of the additional property of the geomorphic features in the sampling points,and the terrain was built by multi-resolution triangulated irregular network and the level of detail model.Finally,the details of the local region were reconstructed according to the thinning evaluation function of the nodes,completing the dynamic updating for the triangulation.For the new insertion point,the Kriging interpolation method was used to compute its value.The experimental re-sults show that the method gains good performance in reducing different types of terrain,improves the efficiency of rendering three-dimensional model and retains more landscape features.