重庆邮电大学学报(社会科学版)
重慶郵電大學學報(社會科學版)
중경유전대학학보(사회과학판)
JOURNAL OF CHONGQING UNIVERSITY OF POSTS AND TELECOMMUNICATIONS(SOCIAL SCIENCE EDITION)
2015年
1期
65-70
,共6页
网游社区%青少年%玩家%人际冲突
網遊社區%青少年%玩傢%人際遲突
망유사구%청소년%완가%인제충돌
online games community%adolescent%players%interpersonal conflict
与现实社区不同,虚拟人际互动场域———网游社区中的人际冲突具有新特点。运用人际冲突的相关理论,结合个案访谈发现:网游社区的人际冲突主要表现为辱骂、“发病毒”、“打下线”等形式,主要发生在个体与个体玩家、个体与群体玩家、群体与群体玩家之间;原因在于玩家虚拟角色间的利益、权力、地位的争夺,游戏过程中双方意见不一致,游戏过程中玩家不遵守游戏规则等方面。未来可以从政府、网游商、学校、网游社区成员等方面采取措施控制玩家间的破坏性人际冲突。
與現實社區不同,虛擬人際互動場域———網遊社區中的人際遲突具有新特點。運用人際遲突的相關理論,結閤箇案訪談髮現:網遊社區的人際遲突主要錶現為辱罵、“髮病毒”、“打下線”等形式,主要髮生在箇體與箇體玩傢、箇體與群體玩傢、群體與群體玩傢之間;原因在于玩傢虛擬角色間的利益、權力、地位的爭奪,遊戲過程中雙方意見不一緻,遊戲過程中玩傢不遵守遊戲規則等方麵。未來可以從政府、網遊商、學校、網遊社區成員等方麵採取措施控製玩傢間的破壞性人際遲突。
여현실사구불동,허의인제호동장역———망유사구중적인제충돌구유신특점。운용인제충돌적상관이론,결합개안방담발현:망유사구적인제충돌주요표현위욕매、“발병독”、“타하선”등형식,주요발생재개체여개체완가、개체여군체완가、군체여군체완가지간;원인재우완가허의각색간적이익、권력、지위적쟁탈,유희과정중쌍방의견불일치,유희과정중완가불준수유희규칙등방면。미래가이종정부、망유상、학교、망유사구성원등방면채취조시공제완가간적파배성인제충돌。
Unlike the real community,the virtual interpersonal interaction field,especially the online games community of interpersonal conflict has new characteristics.By combining the relative theory of Interpersonal conflict with some cases, the paper finds the following things.Firstly,the main performances of interpersonal conflict in the online games commu-nity are abuse,“send virus”“playing offline”and other forms.Secondly,the models of interpersonal conflicts are among individual game players,between individual and group game players,among group game players;thirdly,reasons of the conflicts in online games community are the competition for interests,power,status between virtual game players,disa-greements among both sides,inobservance of the rules of the game.In order to control the damage of interpersonal con-flict between the game players,there are measures which can be taken by the government,online games providers, schools,and community members of the online games.