计算机工程与设计
計算機工程與設計
계산궤공정여설계
COMPUTER ENGINEERING AND DESIGN
2015年
8期
2201-2205
,共5页
朱耀麟%许嘉琳%杨宇峤%万韬阮%武桐%田蓉
硃耀麟%許嘉琳%楊宇嶠%萬韜阮%武桐%田蓉
주요린%허가림%양우교%만도원%무동%전용
九成宫%虚拟场景%建模%自然交互%漫游
九成宮%虛擬場景%建模%自然交互%漫遊
구성궁%허의장경%건모%자연교호%만유
JiuChengGong%virtual scene%modeling%natural interaction%roaming
结合考古资料,研究隋唐遗址九成宫虚拟场景创建及其交互漫游实现的方法。针对其实现过程中遇到的场景复杂、内存占用多、画面不流畅、交互设备复杂等问题,提出混合建模和采用Kinect进行动作捕捉的方法,实现复杂虚拟场景的构建及交互漫游过程中人体姿势控制代替键盘控制,重现隋唐遗址九成宫的原始风貌。整个漫游过程无“跳跃”现象,画面流畅,人体姿势控制能正确反映到交互漫游过程中,Kinect动作捕捉精度较高,对九成宫遗址的保护和展示有重要意义。
結閤攷古資料,研究隋唐遺阯九成宮虛擬場景創建及其交互漫遊實現的方法。針對其實現過程中遇到的場景複雜、內存佔用多、畫麵不流暢、交互設備複雜等問題,提齣混閤建模和採用Kinect進行動作捕捉的方法,實現複雜虛擬場景的構建及交互漫遊過程中人體姿勢控製代替鍵盤控製,重現隋唐遺阯九成宮的原始風貌。整箇漫遊過程無“跳躍”現象,畫麵流暢,人體姿勢控製能正確反映到交互漫遊過程中,Kinect動作捕捉精度較高,對九成宮遺阯的保護和展示有重要意義。
결합고고자료,연구수당유지구성궁허의장경창건급기교호만유실현적방법。침대기실현과정중우도적장경복잡、내존점용다、화면불류창、교호설비복잡등문제,제출혼합건모화채용Kinect진행동작포착적방법,실현복잡허의장경적구건급교호만유과정중인체자세공제대체건반공제,중현수당유지구성궁적원시풍모。정개만유과정무“도약”현상,화면류창,인체자세공제능정학반영도교호만유과정중,Kinect동작포착정도교고,대구성궁유지적보호화전시유중요의의。
Combining the archaeological data,methods for building JiuChengGong virtual scene and achieving interactive roaming were researched.For problems encountered during the achieving process,such as complexity of the scene,memory occupying, lacks of smoothing screen,complexity of interaction devices and so on,a hybrid modeling method and a method using Kinect mo-tion capture were put forward.Complex virtual scene was built and human posture control was achieved instead of keyboard con-trol through interactive roaming process.The original style of Sui and Tang ruins’JiuChengGong was reproduced.The entire roaming process avoids the “jumping”phenomenon,and the screen is fluent.Human posture control can accurately reflect the interactive roaming process,and Kinect can capture motion accurately.It is of great significance to protect and display JiuCheng-Gong sites.