心理科学
心理科學
심이과학
Psychological Science
2014年
5期
1092~1099
,共null页
丁如一 王飞雪 牛端 李炳洁
丁如一 王飛雪 牛耑 李炳潔
정여일 왕비설 우단 리병길
情绪 信任 确定性
情緒 信任 確定性
정서 신임 학정성
emotion; trust; certainty
本研究通过信任游戏的实验范式探讨了在与"受信任者"高/低可信赖性有关的信任线索时,具体情绪的确定性维度对信任行为的影响。实验1发现,当被试被告知"受信任者"在可信赖量表上的得分(高/低)时,个体在高确定性情绪(开心和愤怒)下的信任判断比低确定性情绪(悲伤)下的信任判断上更容易被受信任者的"可信赖性"水平的高低所影响;实验2发现,当告知被试"受信任者"的群体身份(内/外群)时,个体在高确定性情绪(开心和愤怒)下的信任判断比低确定性情绪(悲伤)下的信任判断更容易被受信任者的"内外群"身份所影响。上述结果表明,高确定性的情绪比低确定性的情绪更容易使被试的信任判断受到与"受信任者"是否值得信赖有关的线索所影响。
本研究通過信任遊戲的實驗範式探討瞭在與"受信任者"高/低可信賴性有關的信任線索時,具體情緒的確定性維度對信任行為的影響。實驗1髮現,噹被試被告知"受信任者"在可信賴量錶上的得分(高/低)時,箇體在高確定性情緒(開心和憤怒)下的信任判斷比低確定性情緒(悲傷)下的信任判斷上更容易被受信任者的"可信賴性"水平的高低所影響;實驗2髮現,噹告知被試"受信任者"的群體身份(內/外群)時,箇體在高確定性情緒(開心和憤怒)下的信任判斷比低確定性情緒(悲傷)下的信任判斷更容易被受信任者的"內外群"身份所影響。上述結果錶明,高確定性的情緒比低確定性的情緒更容易使被試的信任判斷受到與"受信任者"是否值得信賴有關的線索所影響。
본연구통과신임유희적실험범식탐토료재여"수신임자"고/저가신뢰성유관적신임선색시,구체정서적학정성유도대신임행위적영향。실험1발현,당피시피고지"수신임자"재가신뢰량표상적득분(고/저)시,개체재고학정성정서(개심화분노)하적신임판단비저학정성정서(비상)하적신임판단상경용역피수신임자적"가신뢰성"수평적고저소영향;실험2발현,당고지피시"수신임자"적군체신빈(내/외군)시,개체재고학정성정서(개심화분노)하적신임판단비저학정성정서(비상)하적신임판단경용역피수신임자적"내외군"신빈소영향。상술결과표명,고학정성적정서비저학정성적정서경용역사피시적신임판단수도여"수신임자"시부치득신뢰유관적선색소영향。
According to Appraisal-Tendency Approach, emotions characterized by certainty appraisals promote heuristic processing, whereas emotions characterized by uncertainty appraisals result in systematic processing. The relationship between certainty and information processing implies that certainty may mediate the relationship between trust and specifi c emotions. Thus, we hypothesize that individuals in emotions associated with high certainty may rely more on "trustworthy cues" to make trust decisions compared with individuals in emotions associated with low certainty.
In Experiment 1, 133 participants were randomly assigned to one of four conditions in a 3(emotions: happiness(positive, high certainty) vs anger(negative, high certainty) vs sadness(negative, low certainty) × 2(settings: trustworthy vs untrustworthy) between-subjects factorial design. Participants watched a video to induce one type of emotion before fi nishing the Trust Game. Target trust was manipulated by providing participants with the results of a "trustworthiness scale" that the target had purportedly just completed. In Experiment 2, group boundaries were made to activate people's trust and distrust schemas based on the recognition that ingroup members were generally perceived as more trustworthy than outgroup members. 153 participants in happy, angry or sad emotions completed the Trust Game with either ingroup partners or outgroup partners. The group boundary was set depending on whether the partner in the Trust Game was from the same A / non-A province(ingroup or outgroup).
The results of Experiment 1 showed that participants experiencing happy and angry emotions provided more money to a trustworthy partner than an untrustworthy partner. The participants experiencing sad emotion showed no signifi cant difference in their trust. Besides, participants in happy and angry emotion provided more money to a trustworthy partner than did participants in sad emotion, but not to an untrustworthy partners.The results of Experiment 2 showed that participants experiencing happy and angry mood provided more money in an ingroup setting compared to an outgroup setting. In contrast, the amount of money given by people in sad emotion did not differ( Happy and angry participants gave more money to a trustworthy partner than sad participants, tanger-sadness but not to an untrustworthy partners
The present research suggested that when there are available cues about the trustworthiness of the target, the certainty appraisal of emotion has an effect on individuals' trust behavior. In situations with available cues that promoted trust, people in emotions associated with certainty appraisals increased their trust; but the trust behavior of individuals in emotions associated with uncertainty appraisals was not affected.