出版科学
齣版科學
출판과학
2015年
3期
14~18
,共null页
数字内容产品 出版商 盗版商 动态博弈
數字內容產品 齣版商 盜版商 動態博弈
수자내용산품 출판상 도판상 동태박혁
Digital content products Publishers Pirate manufactures Dynamic game
数字内容产业被列为我国的“重点文化产业”,近年来保持高速增长,然而盗版却成为其长期可持续发展的障碍。采用阶段博弈和无限重复博弈两种方法,同时对数字内容产品出版商和盗版商的行为策略进行研究。研究证明,第一,突击性的短期打击盗版等行为不仅缺少动力,而且效果差,反盗版必须长期坚持不懈。第二,单一性的反盗版手段效果差,需要把两个方面的手段结合使用,一个方面是降低出版商知识产权保护的技术成本和上诉成本,给予出版商一定的财税补贴;另一个方面是完善相关法制,出台专项措施加大对盗版的惩处力度,使政府的监管成为长效机制,同时还需要对政府的反盗版行为进行监督。
數字內容產業被列為我國的“重點文化產業”,近年來保持高速增長,然而盜版卻成為其長期可持續髮展的障礙。採用階段博弈和無限重複博弈兩種方法,同時對數字內容產品齣版商和盜版商的行為策略進行研究。研究證明,第一,突擊性的短期打擊盜版等行為不僅缺少動力,而且效果差,反盜版必鬚長期堅持不懈。第二,單一性的反盜版手段效果差,需要把兩箇方麵的手段結閤使用,一箇方麵是降低齣版商知識產權保護的技術成本和上訴成本,給予齣版商一定的財稅補貼;另一箇方麵是完善相關法製,齣檯專項措施加大對盜版的懲處力度,使政府的鑑管成為長效機製,同時還需要對政府的反盜版行為進行鑑督。
수자내용산업피렬위아국적“중점문화산업”,근년래보지고속증장,연이도판각성위기장기가지속발전적장애。채용계단박혁화무한중복박혁량충방법,동시대수자내용산품출판상화도판상적행위책략진행연구。연구증명,제일,돌격성적단기타격도판등행위불부결소동력,이차효과차,반도판필수장기견지불해。제이,단일성적반도판수단효과차,수요파량개방면적수단결합사용,일개방면시강저출판상지식산권보호적기술성본화상소성본,급여출판상일정적재세보첩;령일개방면시완선상관법제,출태전항조시가대대도판적징처력도,사정부적감관성위장효궤제,동시환수요대정부적반도판행위진행감독。
Digital content industries are listed as “important cultural industries”, and it maintained rapid growth in recent years. However, pirate has hindered its long-term sustainable development. Use stage game and infinite repeated game to study the behavioral strategy of publishers and piratical manufactures of digital content products. The research shows that short-term behavior to anti-private not only lack power, but also have poor effort, so anti-pirate must be persistent. In addition, the effort of single means of anti-pirate is poor, two aspects of means must be combined to use. One aspect is to reduce the technological cost and appellate cost of genuine manufactures, and provide publishers fiscal subsidy. Another aspect is to perfect relative legal institution, and issue special countermeasures to increase the penalties to pirate, and establish long-term regulation mechanism of government, and supervise the anti-pirate behavior of government.