远程教育杂志
遠程教育雜誌
원정교육잡지
Journal of Distance Education
2015年
6期
106-112
,共7页
教育游戏%游戏性与教育性%教育游戏设计%游戏内核
教育遊戲%遊戲性與教育性%教育遊戲設計%遊戲內覈
교육유희%유희성여교육성%교육유희설계%유희내핵
Educational games%Gameplay and educational characteristics%Educational game design%Game kernel
针对我国教育游戏发展速度缓慢、发展不均衡的现状,采用系统理论的模型和要素分析法,将游戏理论和教育理论相结合,能够深入理解游戏系统和教育系统的内在关联,认识教育游戏区别于普通游戏的特征属性,把握教育游戏设计的一些原则和方法策略,促进教育与游戏的真正融合。基于游戏性的多维模型,理解游戏性与教育性之间的区别和联系是教育游戏设计的前提。基于游戏设计的层次模型,认识教育游戏内核开放性、演化方向多样性和动态生成性等系统特性,是教育游戏设计的基础。进一步,突出游戏内核与教育目的的适应性是教育游戏设计的关键,教育游戏需要基于不同的教学目标、内容和活动,对游戏内核与结构进行整合设计。
針對我國教育遊戲髮展速度緩慢、髮展不均衡的現狀,採用繫統理論的模型和要素分析法,將遊戲理論和教育理論相結閤,能夠深入理解遊戲繫統和教育繫統的內在關聯,認識教育遊戲區彆于普通遊戲的特徵屬性,把握教育遊戲設計的一些原則和方法策略,促進教育與遊戲的真正融閤。基于遊戲性的多維模型,理解遊戲性與教育性之間的區彆和聯繫是教育遊戲設計的前提。基于遊戲設計的層次模型,認識教育遊戲內覈開放性、縯化方嚮多樣性和動態生成性等繫統特性,是教育遊戲設計的基礎。進一步,突齣遊戲內覈與教育目的的適應性是教育遊戲設計的關鍵,教育遊戲需要基于不同的教學目標、內容和活動,對遊戲內覈與結構進行整閤設計。
침대아국교육유희발전속도완만、발전불균형적현상,채용계통이론적모형화요소분석법,장유희이론화교육이론상결합,능구심입리해유희계통화교육계통적내재관련,인식교육유희구별우보통유희적특정속성,파악교육유희설계적일사원칙화방법책략,촉진교육여유희적진정융합。기우유희성적다유모형,리해유희성여교육성지간적구별화련계시교육유희설계적전제。기우유희설계적층차모형,인식교육유희내핵개방성、연화방향다양성화동태생성성등계통특성,시교육유희설계적기출。진일보,돌출유희내핵여교육목적적괄응성시교육유희설계적관건,교육유희수요기우불동적교학목표、내용화활동,대유희내핵여결구진행정합설계。
For the situation that educational games in China develop slowly and unevenly, the problems of educational game design are studied by system theory model and factor analysis method. With the combination of game theory and educational theory, the relationship between game system and educational system is deeply explored, the characteristics of education games which differ from ordinary games are found out, and some principles and strategies of educational game design are developed, so as to promote the integration of education and games. The understanding of difference and relation between gameplay and educational characteristics is the precondition of educational game design, based on the multi-dimensional model of gameplay. Knowing the system features of edu-cational games, including the open kernel, diversity of evolutionary direction and dynamic engendering, is the foundation of education-al game design, based on the hierarchical model of game design. Moreover, the adaptability between the game kernel and educational aims is the key to educational game design. Educational games should be designed integratedly from the kernel to the structure, based upon different teaching objectives, contents and activities.