计算机工程与应用
計算機工程與應用
계산궤공정여응용
COMPUTER ENGINEERING AND APPLICATIONS
2010年
6期
188-190
,共3页
虚拟雪景%粒子系统%3D图形函数库
虛擬雪景%粒子繫統%3D圖形函數庫
허의설경%입자계통%3D도형함수고
virtual snow scene%particle system%Direct3D
基于动力学原理建立了雪花飘落的简化运动模型,并在D3D技术基础上,基于粒子系统的原理,绘制渲染了雪花纷飞的动态虚拟场景.提出了简化粒子发射器模型和碰撞检测方法,并对风力模型作了近似,在保证仿真效果的基础上提高了运算速度.实验结果表明,该方法仿真效果较好,速度快,同时能容易地推广应用到其他诸如雨、烟、雾等虚拟场景的绘制中.
基于動力學原理建立瞭雪花飄落的簡化運動模型,併在D3D技術基礎上,基于粒子繫統的原理,繪製渲染瞭雪花紛飛的動態虛擬場景.提齣瞭簡化粒子髮射器模型和踫撞檢測方法,併對風力模型作瞭近似,在保證倣真效果的基礎上提高瞭運算速度.實驗結果錶明,該方法倣真效果較好,速度快,同時能容易地推廣應用到其他諸如雨、煙、霧等虛擬場景的繪製中.
기우동역학원리건립료설화표락적간화운동모형,병재D3D기술기출상,기우입자계통적원리,회제선염료설화분비적동태허의장경.제출료간화입자발사기모형화팽당검측방법,병대풍력모형작료근사,재보증방진효과적기출상제고료운산속도.실험결과표명,해방법방진효과교호,속도쾌,동시능용역지추엄응용도기타제여우、연、무등허의장경적회제중.
A simplified model of movement that snowflakes float is established based on the dynamics principle.The virtual scene that snow float is rendered based on particle system is implemented by Direct3D technologies.A simplified model of particle launchers and similar wind model are proposed so that computing speed and simulation effect are improved.Then,a method of collision detecting is put forward.Experiments show that natural result and real-time speed can be achieved by this method.And,the method can also be used to other scene simulation,such as rain,smoke,fog,and so on.