价值工程
價值工程
개치공정
VALUE ENGINEERING
2015年
3期
316-317
,共2页
习得无助%即时评价%期望值%即时成就感
習得無助%即時評價%期望值%即時成就感
습득무조%즉시평개%기망치%즉시성취감
learned helplessness%instant evaluation%expectation%instant gratification
本文重点介绍了习得无助的形成,并结合儿童从出生到小学的学习阶段的实际情况,分析了当前教育理念的弊端,同时通过对网络游戏沉迷状况类比分析,阐述了激励性即时评价对孩子兴趣和自信心养成的重要作用。
本文重點介紹瞭習得無助的形成,併結閤兒童從齣生到小學的學習階段的實際情況,分析瞭噹前教育理唸的弊耑,同時通過對網絡遊戲沉迷狀況類比分析,闡述瞭激勵性即時評價對孩子興趣和自信心養成的重要作用。
본문중점개소료습득무조적형성,병결합인동종출생도소학적학습계단적실제정황,분석료당전교육이념적폐단,동시통과대망락유희침미상황류비분석,천술료격려성즉시평개대해자흥취화자신심양성적중요작용。
This paper mainly introduces the formation of learned helplessness. Combined with the actual situation of the learning period from birth to the primary school of children, it analyzes the disadvantages of the current education concept. Through the analogy analysis on the addiction condition of online game, it expounds the important effect of incentive instant evaluation to develop the interest and self-confidence of children.